Jump Boots

In this lesson we will:

Create a recipe for the boots

Inside a Function test
Add a recipe:

You can test that the recipe works by giving yourself diamonds and leather boots for ingredients and a crafting table

Give the boots a custom name

Insert the block "Set custom name to for the stack" in between Result Stack and Stack of 1
And change the custom name to "Jump Boots". Note:Remember to use double quotes

Get what boots the player is wearing

Use the Get boots worn by player block located in Items=>Gear
and then the Custom Name of Stack located in Items=>Stack

Create an area effect cloud when the player is wearing Jump Boots

Use a Logic If block to check what the player is wearing
If they are wearing "Jump Boots", create an area effect cloud

Putting it all together

You can use this diagram for reference: